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Table of contents

Childhood

In 1993-1997 he studied at the University of Derby and obtained a BA Hons 1st Class degree specializing in Business Studies.

Career

Dylan Slaney has more than 15 years of media, data and analytics, product and consulting experience gained in the gaming industry and beyond.

  • 2002-March 2005. - Senior National Account Manager at Sara Lee
  • 2005-October 2007. - Business Account Controller at Remington
  • 2007-December 2008. - Business Unit Manager - Asda at Entertainment UK
  • 2009-January 2011. - Retail Solutions Director at The Creation Agency
  • 2015-December 2016. - Global Product and Partnerships Director - Media at Dunnhumby
  • 2017-October 2017. - Global Innovation, Partnerships and Product Director at Dunnhumby
  • 2017-October 2021 - Executive Vice President Gaming at NYX Gaming Group Ltd
  • 2018-October 2021. - Senior Vice President Gaming at SG Digital (Division of Scientific Games Corporation)
  • 2021-present - CEO iGaming at Scientific Games Corporation
Scientific Games Corporation is a global entertainment leader offering dynamic games, systems and services for casino, lottery, social gaming, online gaming and sports betting. Scientific Games offers the broadest and most integrated portfolio of gaming content, advanced systems, cutting-edge platforms and professional services in the gaming industry.

With a commitment to responsible gaming, Scientific Games offers what customers and players value most: reliability, security, compelling entertainment content, operational efficiency and innovative technology.

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If gaming is a form of entertainment, then it is entertainment giants like Netflix that point to the future of gaming.
We see that players have favorite games that are always on their radar, loyalty does exist. It's not as many games as people actually think, most players play between five and ten games.
The player doesn't get a chance to really play the game for the length of time it takes to include it in their set. Because the operator sends them a new email after a while that says, "Hey, why b
We use the same values we've had for a long time, but now we're focused on the player and think about the business very differently.
We know for a fact that the rules we have today will be changed at some point in the future, and they will be designed to strengthen player protection.
If gaming is a form of entertainment, then it is entertainment giants like Netflix that point to the future of gaming.
We see that players have favorite games that are always on their radar, loyalty does exist. It's not as many games as people actually think, most players play between five and ten games.
The player doesn't get a chance to really play the game for the length of time it takes to include it in their set. Because the operator sends them a new email after a while that says, "Hey, why b
We use the same values we've had for a long time, but now we're focused on the player and think about the business very differently.
We know for a fact that the rules we have today will be changed at some point in the future, and they will be designed to strengthen player protection.
If gaming is a form of entertainment, then it is entertainment giants like Netflix that point to the future of gaming.
We see that players have favorite games that are always on their radar, loyalty does exist. It's not as many games as people actually think, most players play between five and ten games.
The player doesn't get a chance to really play the game for the length of time it takes to include it in their set. Because the operator sends them a new email after a while that says, "Hey, why b
We use the same values we've had for a long time, but now we're focused on the player and think about the business very differently.
We know for a fact that the rules we have today will be changed at some point in the future, and they will be designed to strengthen player protection.
If gaming is a form of entertainment, then it is entertainment giants like Netflix that point to the future of gaming.
We see that players have favorite games that are always on their radar, loyalty does exist. It's not as many games as people actually think, most players play between five and ten games.
The player doesn't get a chance to really play the game for the length of time it takes to include it in their set. Because the operator sends them a new email after a while that says, "Hey, why b
We use the same values we've had for a long time, but now we're focused on the player and think about the business very differently.
We know for a fact that the rules we have today will be changed at some point in the future, and they will be designed to strengthen player protection.
Alex Vasilev
Alex Vasilev
Scientific editor and fact checker

Alexander, born in 1979 in Rostov, has been interested in maths and logic since childhood, dreaming of becoming an engineer. However, in the late 1990s, after discovering online casinos, he switched to studying gambling, recognising the complex mathematical systems involved. Working for a regional newspaper (from correspondent to deputy editor-in-chief), he learnt fact-checking and critical analysis - skills that later became the basis for his work on Casinoz. Alexander checks every detail, from the RTP of slots to the terms of bonuses, demanding documentary proof. Colleagues call him the ‘microscope man’ for his meticulousness in verifying data. He not only exposes inaccuracies, but also teaches players strategies, bankroll management and how to recognise unscrupulous casinos, turning gambling from a game into a science. Thousands of users trust his recommendations, knowing that behind every word is a week of testing and years of expertise.

An expert in:
  • Mathematics
  • RTP
  • licensing
  • betting strategies
  • bankroll management
  • fact-checking
  • journalistic ethics
  • gambling mechanics
  • data analytics
  • dispersion
  • volatility
Facts checked Alex Vasilev Scientific editor and fact checker
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