Table of contents

Childhood

In 2002-2003, she studied at IFSC - Instituto Federal de Santa Catarina, earning an Information Systems Technician degree in Computer Science.

In 2003-2008, she studied at Universidade Federal de Santa Catarina, earning a Bachelor's degree in Information Systems.

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Career

Fabiola Jager is an experienced executive with a long history in the gaming and casino industry. She has experience with mobile apps, game programming, product management, team building and management. Strong business development professional.

  • 2004-April 2005. - Web Developer at Indekks Internet
  • 2003-December 2005. - Web Developer at AQTech Power Prognostics
  • 2005-April 2006. - Web Developer at Nexicon Inc
  • 2005-May 2009. - Web Developer at Cordia Corporation
  • 2009-January 2010. - Software Developer at Directa Automação
  • 2010-December 2010. - Web Developer at Sabre Corporation
  • 2010-May 2013. - Game and Math Developer at Vesta Incubator
  • 2013-September 2020. - Co-founder & COO at Caleta Gaming
  • 2020-present - Co-founder & CEO at Caleta Gaming
Caleta Gaming is a Brazilian game developer that has achieved great success both in Brazil and internationally. Founded in 2013, the company now has a presence on all continents and aims to become the largest provider in Latin America. 

Caleta Gaming specializes in the development of multi-platform online casino games and currently only operates in the online casino market.

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One way to improve and polish games to suit the market is to know the culture of the countries in which they are hosted, as it is extremely important for the player to feel engaged in the game.
Accessibility and attention focused on solving the problem are key to a good reputation and therefore a good position in the market.
There is a lot of talk about games being addictive and unsuccessful. In my opinion, every adult is responsible for themselves and are free to spend their money and make their own choices.
One way to improve and polish games to suit the market is to know the culture of the countries in which they are hosted, as it is extremely important for the player to feel engaged in the game.
Accessibility and attention focused on solving the problem are key to a good reputation and therefore a good position in the market.
There is a lot of talk about games being addictive and unsuccessful. In my opinion, every adult is responsible for themselves and are free to spend their money and make their own choices.
One way to improve and polish games to suit the market is to know the culture of the countries in which they are hosted, as it is extremely important for the player to feel engaged in the game.
Accessibility and attention focused on solving the problem are key to a good reputation and therefore a good position in the market.
There is a lot of talk about games being addictive and unsuccessful. In my opinion, every adult is responsible for themselves and are free to spend their money and make their own choices.
One way to improve and polish games to suit the market is to know the culture of the countries in which they are hosted, as it is extremely important for the player to feel engaged in the game.
Accessibility and attention focused on solving the problem are key to a good reputation and therefore a good position in the market.
There is a lot of talk about games being addictive and unsuccessful. In my opinion, every adult is responsible for themselves and are free to spend their money and make their own choices.
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